Decrypto (2025 Editia a 5-a Aniversara in limba romana)

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Decrypto – Ediția a 5-a Aniversară (2025) aduce în prim-plan versiunea aniversară a unuia dintre cele mai inteligente și amuzante jocuri de deducție. Două echipe se provoacă reciproc să decodeze mesaje secrete fără ca adversarii să le intercepteze. Fiecare indiciu devine un exercițiu de creativitate, logică și comunicare subtilă. Noua ediție aniversară include componente îmbunătățite, un design modern și conținut bonus exclusiv. Suspansul și râsetele cresc cu fiecare rundă, pe măsură ce jucătorii se apropie de victorie sau confuzie totală. Perfect pentru seri de joc pline de energie și strategie în grupuri mari. Decrypto 5th Anniversary Edition rămâne un clasic modern al comunicării criptice și al distracției inteligente.

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This edition has 110 new word cards that feature 440 words not included in the original game. Effectively this new edition is an expansion of the original game, but is also playable on its own.

Players compete in two teams in Decrypto, with each trying to correctly interpret the coded messages presented to them by their teammates while cracking the codes they intercept from the opposing team. In more detail, each team has their own screen, and in this screen they tuck four cards in pockets numbered 1-4, letting everyone on the same team see the words on these cards while hiding the words from the opposing team. In the first round, each team does the following: One team member takes a code card that shows three of the digits 1-4 in some order, e.g., 4-2-1. They then give a coded message that their teammates must use to guess this code. For example, if the team's four words are "pig", "candy", "tent", and "son", then I might say "Sam-striped-pink" and hope that my teammates can correctly map those words to 4-2-1. If they guess correctly, great; if not, we receive a black mark of failure. Starting in the second round, a member of each team must again give a clue about their words to match a numbered code. If I get 2-4-3, I might now say, "sucker-prince-stake". The other team then attempts to guess our numbered code. If they're correct, they receive a white mark of success; if not, then my team must guess the number correctly or take a black mark of failure. (Guessing correctly does nothing except avoid failure and give the opposing team information about what our hidden words might be.) The rounds continue until a team collects either its second white mark (winning the game) or its second black mark (losing the game). Games typically last between 4-7 rounds. If neither team has won after eight rounds, then each team must attempt to guess the other team's words; whichever team guesses more words correctly wins.

Informatii conformitate produs

Durată joc: 20 - 40 minute

Limbă: Română

Mecanica de joc: Deductie, Echipe, Comunicare

Număr jucători: 3, 8

Tip: Joc de baza

Vârsta: 12+

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